Tuesday, 8 December 2015

Class 59 - GORE WARNING

Today I wasn't in class so I worked on some sprites from home. Justin and I have talked and decided we want our game to be a little more, well scary. So I wanted to achieve this by having some horrific looking sprites in the game. We started by developing some more ideas for our enemies. We decided to call the, "Draggers", they are called Draggers because they drag people away and kill them, and well eat them, everybody's got to eat. Anyways going off on this we decided that they are not as dumb as conventional Zombies and that they are smart enough to use rope. The ability for our creatures to use rope has lead to some very scary pictures, like I mean I was almost disturbed making them. Anyhow you probably want to see what I have done for work, so here are some screenshots of what Draggers can and defiantly will do to people. Also tomorrow I will be in class, so I will continue my work on my subway wall stains, then possibly start on making some actual buildings for the player to enter. These pictures although completely disturbing actually help out my artistic skill. Its defiantly different from what I normally do, and it has expanded my knowledge a little bit about internal Human anatomy. Also on what my limits are for gore, before I never thought I had a boundary for disturbing, but I think I found it.
 

Now keep in mind, I AM NOT A SERIAL KILLER, nor do I intend to be one. I also do not require any kind of therapy. Don't judge.
I also recreated that level concept adding in these corpses to spice it up, well not really "spice" it up, because - well dead bodies hanging upside down probably are nothing like spice, basically this has nothing to do with spice, why are we even talking about spice?

Please note my amazing reflections in the pool of blood.
(That's a pretty weird sentence, not going to lie.)

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