version which I still have a good copy of, so we tried some parallax scrolling with that picture, however Justin and I could not figure that out, so instead we talked about the direction of the games development and how we might be trying to be to ambitious. We all have great ideas, but most of them never reach the light of completion, instead they slow us down on what we need for he game, like basic mechanics.
On a more personal note we are experiencing some internal conflict, mostly and only with communicatiom with a certain individual. A lot of conflict has built up between them and everyone else. The problem we are having is that they don't communicate effectively with the rest of the group on what there doing and what they can do. So we are left with a mystery worker, they have also restricted us from seeing there blog, which leaves us in the dark. Today Justin and I tried to fix that gap in communication but it only led to to them becoming very defensive and hostile, verbally and physically.
So this is clearly becoming an obsticle in our development. Please note this was not written in here to be slanderous or vindictive, but as documentation of my personal learning expirence with working as a small team. I have learned from these expirences that everyone has a different way of doing things, and that we should have handled things more smoothly in the beginning of the course to successfully discuss who does what and how we do it.

ITS SIMRAN
ReplyDeleteTHE CONFLICT IS SIMRAN
ITS SIMRAN
ReplyDeleteTHE CONFLICT IS SIMRAN