Thursday, 10 December 2015

Class 61

Today just required my help with water water reflections, so we went into the office and watched a tutorial on how to create reflections, however the terms in the tutorial didn't quite fit with our game, so we are going to attempt to create our own. Another problem with the water, is that is in fact water, and not blood. So we put it into our game hoping to just change the color and make it look like blood, but this just made it crash, a lot. So we gave up on that for now and finally imported some of my new sprites from home. It was at this moment the school went into practice lock down, so then everyone thought it was a good idea to crowd into the little office. Then we just continued to import sprites. So tomorrow I will start working on water (blood) again, but I'm going to try and just make it a sprite overlay thing rather then a shader. Justin isn't a fan of this idea but I'm going to try and see what it looks like to maybe change his mind.

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