This blog is all the work I am doing on our game, "Drop Dead".
Friday, 13 November 2015
Class 42
Today Justin told me to work on putting together interiors, so I spent my time learning how to design levels in Game Maker, using tiles. I decided to put our existing interior sprites together in a visual test level to see whats missing, and what needs improvement. Looking at the picture I can tell we need more variety in wall types, which I will have to do again because I cant find my wall tiles. We also will need more furniture like, tables, chairs, barricades, dead people, blood, and other Zombie apocalypse related props. Tomorrow I will finally start on making a parallax scrolling background, which I would have started on today, but I was busy doing grad photos for the last 30 minutes of class. Like I said in a previous blog, I will use a picture of Vancouver as a reference point for my background.
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