Monday, 23 November 2015

Class 48

Today we are starting work on our own game again "Drop Dead" I'm going to continue my work on my multi-layered background.
I'm starting by making all my pictures on one picture, each "layer" in a different Photoshop "layer" so when i'm finished I can just save all the layers as individuals.
So for making the buildings i'm going to start by making large grey rectangles, then decorate them and make them look more like buildings. I'm planning to have 3 layers of building layers, the third layer being the closet and most detailed.
 This is the background with the front layer of mountains "hidden" so I can see all the buildings. The plan is to have this background parallax scroll, so the different layers of the background will move at different speeds giving off the illusion that they are far away from the player and each other.
So far I have finished one building, it might be a little too detailed for one of the far back layers though. The buildings might require a lot of my time, like a lot. Because I still gotta make like ten more, and the closer they get the more detailed they get. And because our game is in a post apocalyptic world, we have to have some buildings look ruined, which is going to be hard. Tomorrow I will continue work on the background because we don't have a full class. Today I learned more about how photoshop deals with large photos, basically it doesn't, it just lags. But i'm pushing through it anyways.
 

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