Monday, 11 January 2016

Class 75

Today I started continuing my work on my zombie death animation. I started off by finishing up frame five which was unfinished from last class, it didn't require too much work because I had already moved the body in the proper position, which is the hardest part to move. I then did the sixth frame and noticed something strange. My missing frame, was missing? I had noticed the patchy spot in the animation last class I worked on it and fixed it by creating the frame and saving it into the animation. HOWEVER it somehow got saved as a ".5" file (Because of me being stupid and not looking at the "save as" button properly)
I quickly went into a panic and scanned the web trying to figure what to do with this useless file. I ran into this forum that explained what it was and how to fix my problem https://forums.adobe.com/thread/1131547?tstart=0



Turns out all I had to do was turn on extensions and change the file name to
"Zombie Death 2.5.psd"
which is a very, very simple fix. So thank god for that. Well more like thank internet forums.















So here are the frames I created for today's class. The first frame is frame 5, and the next one is frame 6....     Obviously.




And of course the current state of the animation!
Honestly it probably isn't the best plan to do the dying animation before I start the running animation for the zombie, let alone finish the players running animations. But whatever, you learn from your mistakes. And the order I am doing the animations in is one of them... Basically if I could go back and do this any other way, I would.
But HEY! Its not looking too bad!
Keep in mind the animation doesn't move from the center spot currently, which is just something it will be doing well i'm creating it. When its in its final form it will fall backwards and look significantly more dynamic!

Tomorrow I will "ATTEMPT" to finish this stupid dying animation! Or maybe I will help Howie with the new main menu, or help Justin with whatever hes doing. Basically help someone or animate all class and wither into an empty husk of a human. 

Animating sucks. There, I said it. 

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